Balancing in the Middle
For a while there was a trend of providing a moral choice to players: The choice between Good and Evil. My understanding is that this idea probably started with Ultima IV in 1985 – but when I think about “moral…
For a while there was a trend of providing a moral choice to players: The choice between Good and Evil. My understanding is that this idea probably started with Ultima IV in 1985 – but when I think about “moral…
Something I’ve been meaning to do for a while, and which I’ve been perpetually putting off, is writing some short Steam reviews for the games I’ve played over the past few years. I have read from many sources that hitting…
For the past few months, the higher-ups at game company after game company have announced that they’re going to be integrating NFTs (Non-Fungible Tokens) into their games. For those unfamiliar with the concept (probably not as many of you as…
You can visualize every human who has ever existed as a node in space and time. We exist here and now, one in a vast array of faceted gems shining through space. We occupy orbital patterns, gravitate towards and away…
With one thing and another, it’s tough to get much done during December, so almost all of the progress in this update happened in either the first or last week of the month. As I mentioned at the end of…
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1. You’re tired already, and anticipating the sheer weight of emotion that might be dredged up by an unfamiliar but well-written story makes you uncomfortable. There is too much emotion on your plate already. Someday you’ll be up for it,…
One of the biggest outstanding tasks on my list, from the moment I started this project thinking it was a one-month game jam project, has been that of the first boss. It has come to stand in my mind as…
We will believe any words said with conviction. Not all of us, not all of the time – sometimes people can tell the difference between flattery and observation, between pleasant lies and harsh truths. Still, as much as you may…
As I worked on last piece about Inscryption, I also played Daniel Mullins’ other games, Pony Island and the Hex – primarily out of a desire to not put my foot in my mouth by making over-broad statements on their…