Everending Resurrection
Where We Were A little bit more than a year ago – actually, almost a year and a half ago – I decided to put EverEnding on hiatus in favor of working on a series of monthly projects. This worked…
Where We Were A little bit more than a year ago – actually, almost a year and a half ago – I decided to put EverEnding on hiatus in favor of working on a series of monthly projects. This worked…
When we first wish to become artists, it’s usually because we are inspired by the art of others. We see, play, read, and a spark is ignited, and we want more – not just more of the world they have…
I’ve talked before about how there’s no such thing as true randomness – that is, the term ‘random’ is just a shorthand for events with causality too complex to be determined by a human observer. However, because all events are…
The conceit of strategy games is an interesting one. Most strategy games place you as the general of an army, or some other authority figure, and tasks you with managing an army or other complex system and directing it towards…
As mentioned in the previous post, I spent the last month working on a side project. For most of this time, this project was really the only thing on my plate: Every day, I had one thing to do, and…
For the past month, I’ve been working on my entry to the Idle Thumbs community game jam, Wizard Jam X. This is the final Wizard Jam, due to the Idle Thumbs podcast going into a long-term hiatus from which it…
“What does it matter, a dream of love or a dream of lies / we’re all gonna be the same place when we die” -Kathleen Brennan & Tom Waits “Listen: We are here on Earth to fart around. Don’t let…
I’m still processing the end of Twin Peaks: The Return. When I was a kid I was fixated for a while on the importance of the number two. Two, I reasoned, was the number that was the building block of…
Nostalgia’s not what it used to be. With a small delay, the standardized media practice of selling the same thing over and over again becomes elevated, refreshed, a satisfying throwback, a novel familiarity and a familiar novelty. Every new film…
In August of 1993, Magic: The Gathering was released. I was 10 at the time, and it was a year or so later that I was introduced to the game, I believe somewhere in between the release of the Antiquities…