Execute
I still find it fascinating to think how often we make stories about machines rising up to destroy us. There’s probably a few anxieties tangled up together in these narratives, and it’s intriguing pulling on those threads to see where…
I still find it fascinating to think how often we make stories about machines rising up to destroy us. There’s probably a few anxieties tangled up together in these narratives, and it’s intriguing pulling on those threads to see where…
It’s been a weird month in a completely different way from the way that last month was a weird month. I started off trying to do more animation work, but found myself making very little progress – a few frames…
I’ve been spending much of the last year, and particularly of the last couple of weeks, finally seriously pursuing a field of programming I’ve long found fascinating: Shaders. This is the perfect field for programmers who are also visual artists,…
After you spend a little while doing creative work, you tend to notice certain themes recurring throughout your creations. I have written here about my current project, EverEnding, but seldom in terms of its story and themes – I haven’t…
Stories are terrifyingly powerful in a way we frequently don’t notice. Everyone knows the difference between fiction and reality, or they think they do – and, indeed, they probably know the difference between real and fictional events, but that’s not…
This was not the best month for the project so far. As last month ended I was quitting caffeine and consistently having my ass kicked from the fatigue of doing so, and the tail end of that continued into this…
I’ve been thinking about empathy, and about the role it plays in game design. There’s a fair amount of discussion of ‘empathy games’ – games created by and from the perspective of marginalized creators, games created to push you into…
“Come in, come in,” he mutters, edging around the heavy dark desk, moving carefully, perhaps a bit stiffly, to avoid knocking over the books and papers piled, half-read, along its outer reaches. “I’ve been hoping to see you for a…
I watched the movie Synecdoche, New York last night. I say this, not to position what follows as a review, but to give context. I often worry that the connections my brain makes might come off as garbled nonsense to…
At the conclusion of last month’s DevBlog, I mentioned I’d be spending a couple of weeks house-sitting, and that I wasn’t sure what sort of work I’d be able to get done during that time but that I hoped to…