Changes
This isn’t a proper content update, which I guess means I’m basically taking the week off. However, that doesn’t mean that I’m not working on the blog, I’ve just decided to change my strategy. Over the last several months, I’ve…
This isn’t a proper content update, which I guess means I’m basically taking the week off. However, that doesn’t mean that I’m not working on the blog, I’ve just decided to change my strategy. Over the last several months, I’ve…
I don’t have anything right now. I feel overstimulated and harried. The world is clipping like noise through speakers, fuzzy and electric and slightly wrong, so I don’t think I’m going to write a whole thing today. I don’t think…
I spend a lot of my time in games. I work in games, I play in games. Sometimes I dream in games. When the energy it would require to actually play feels like too much, I’ll watch someone else play.…
I’ve been writing a lot about various permutations of writer’s block recently. “Write what you know,” that’s what they say. It’s odd, isn’t it? All that one must do to write is put words down, to transcribe one’s thoughts. We…
I can’t think too good right now. –––––––––– When life starts getting difficult to face, it’s a natural tendency to try to section off a bite-sized chunk of self-destruction, to burn a piece of ourselves in effigy. Destroy a piece…
It’s been an odd week. It kind of feels like almost no time has passed at all since the last DevBlog update. Being inside my head sometimes is like some kind of reverse Narnia where I spend what feels like…
Things stop me from creating. Most of them stem from myself, seemingly, but that may be an illusion: If the thing we are trying to achieve must be routed through one’s heart, as with the process of creation, then it…
Well, I’ve finally fixed the collision code to a point where it is, if not release quality, at least decent enough that I don’t mind leaving it like this for a while while I work on other more interesting challenges.…
Cave Story was an important game for me. It was playing Cave Story, 6 or 7 years ago, that made me realize that I still liked games– that, in that respect at least, it wasn’t me that had changed, but…
I spent most of the time I had available this week planning out Pandemonium– It was an incredibly chaotic week, all told, and I wish I’d been able to get more work done than I did, but I’m quite excited…