Eve DevBlog 27: What a Twist!
This was a pretty good week. I managed to eventually struggle my way through the first part of chapter 3, The Descent, a task which proved to be far more difficult and greater in scope than I had imagined it…
This was a pretty good week. I managed to eventually struggle my way through the first part of chapter 3, The Descent, a task which proved to be far more difficult and greater in scope than I had imagined it…
I’m noticing that I tend to start a lot of these updates off by talking about what a weird week it was, which seems like a bad habit. That said, it was still kind of a weird week. I may…
Something I always liked about playing Final Fantasy games in particular and JRPGs in general is the way random deities tended to turn up as various monsters in the world. These creatures usually had approximately fuck-all to do with their…
I’ve been doing daily updates over at Eve’s new DevBlog, Titan Seed, but for those of you who are interested in the project but don’t feel like checking in daily I’m going to providing these weekly digests. Now, up until…
There is something bleak and beautiful and strange about old games that will always pull at my soul. Is it nostalgia? Perhaps. Nostalgia is certainly a component. It’s always a bit strange seeing a movie I loved as a child,…
This will probably be a short one since I’m strapped for time at the moment. I’m running off of laptop batteries while my other laptop dumps all of my vital files (read: porn) onto an external hdd before it dies.…
So this raises the question: Why games? Frankly, it didn’t have to be games for me. It could have very easily been literature or film or visual art. These are all forms which I find interesting, each of which I…
Since I’ve decided that February is going to be a work retreat of sorts for me, I’ve been trying to get all of my ducks in a row so that I have a clear idea of what work to do…
How we see the world shapes the things we create. This is an obvious statement, but some of the implications are rarely considered. For instance, we rarely consider the effect that our physical capabilities have on our worldview. This actually…
Apocalypses are interesting. First: How is that pronounced? Hard E? Rarely pluralized, is what I’m saying. Um. But that’s neither here nor there. We’ve just gone through another projected doomsday, with results similarly unimpressive to all previous doomsdays, and are…