Silent Hill: The Bad Place
“In my restless dreams, I see that town.” I miss Silent Hill. The games are still around, of course, and perhaps I ought to replay them – but you can’t really go back, and any replay is going to be…
“In my restless dreams, I see that town.” I miss Silent Hill. The games are still around, of course, and perhaps I ought to replay them – but you can’t really go back, and any replay is going to be…
Last month I said I wanted to get a few enemies done to flesh out these early areas. I also said, somewhat optimistically, that I thought I might be able to do them all in a week – this turned…
At the end of last month’s update, I mentioned that my entire work schedule was being taken over by starting a game jam project called “Join the Madness”, and that this project’s scope threatened to balloon way out of control.…
There are certain common threads that run through stories about violence. Violence has consequences – this is almost the very definition of violence. When you forcibly enact your will upon the world, things change, and often not in the ways you…
There are probably some spoilers here if you care about such things. It’s incredible the symbolic weight we can lay upon the simplest of stories. Each such story extends beyond itself like tree roots and tangles into matted carpets of…
[moderate spoilers for Neverending Nightmares] I like dreams, and stories about them. Though they never capture quite what it feels like to exist in a dream space, though they never quite emulate that constantly shifting boundary that builds itself based…
It’s been a pretty good week. At this point, I’ve got maybe 90% of my total sound code finished. As I wrote about this previously I’d developed a bunch of the foundational classes and I was just about to integrate…
All things are relative. There’s a phenomenon that’s been ongoing in the music industry for the last 30 years called the Loudness War. It goes like this: Audio producers are pressured, both internally and externally, commercially and artistically, into creating…