EverEnding DevBlog 78: Forces
This project has been moving so goddamn slow it’s starting to make me sick. This is the part where I’d promise to do better this week, but to be honest I’m perceiving the forces and weights that have pushed me…
This project has been moving so goddamn slow it’s starting to make me sick. This is the part where I’d promise to do better this week, but to be honest I’m perceiving the forces and weights that have pushed me…
Another week developing interface stuff. I finally got the scrolling window working right and debugged, so I’ve started implementing all of my entity editor interface components using it, and I’ll be trying to spot other places where it might come…
For a lot of this week I ended up being out of town on a little family vacation, so there were a few days there where I couldn’t do much of anything. I don’t know, maybe I needed the break –…
Everything is moving so slowly! Realistically, this is because I currently have my attention divided in a ton of different directions, between a music project I’m trying to wrap up and a plethora of disparate odd jobs I’m pursuing in…
There’s a disease that programmers catch frequently: MostGeneralCaseitis. Those infected find themselves unable to concentrate on the task at hand, no matter how trivial, and instead extrapolate outwards from it and try to solve the entire set of related problems.…
Well, so much for completing the entity editor this week. I’ve made some good progress, but, well, suffice it to say that I slightly underestimated the full challenge of building these control panels. There are several behaviors which are going…
I finally started in on the entity editor. It’s obviously still got a ways to go, but some important components are in place already. The green bar on the left holds a complete list of all placed entities in the…
Phew. Okay I’m actually like super tired right now so I’ll try to make this brief. First thing’s first, sound and music are tested and seem to work! So far at least. There’s obviously a lot of tests I’m going…
It’s been a pretty good week. At this point, I’ve got maybe 90% of my total sound code finished. As I wrote about this previously I’d developed a bunch of the foundational classes and I was just about to integrate…
I’m getting really distressed at my overall lack of progress here. I mean, this week is one thing, since I spent much of it deep in the throes of caffeine withdrawal anyway, but it doesn’t seem like I’ve gotten any…