Undertales
I played Undertale and I’m not sure if I’m going to actually be able to write about it. It’s a remarkable game, but I don’t know what to remark. I guess I’ll try, even though I’m sure people have written a…
I played Undertale and I’m not sure if I’m going to actually be able to write about it. It’s a remarkable game, but I don’t know what to remark. I guess I’ll try, even though I’m sure people have written a…
From Software (yes, that’s the actual name of the company) seemingly came out of nowhere in 2009 with the sleeper hit Demon’s Souls, which was followed in 2011 by its better known and hugely successful successor Dark Souls. Well, it…
What role should frustration have in the player’s experience of a game? It’s a tricky question. For a while game designers assumed the answer was ‘none’, that frustration was an inherently unpleasant experience with nothing to offer, that it stood…
Sometimes it’s embarrassing how simple our tastes really are. You know, we can write essays about why we love what we love, what works and doesn’t, about the delicate structure of ideas that play against each other in this particular…
It’s interesting how much goes into a game that the player never sees. Old versions, unused content, hidden details of construction, or simply paths the player never takes. As we play the game, this stuff is invisible – sometimes we find…
For a while now, I’ve thought of the point and click adventure as a more-or-less static genre. We understand the design, its conventions, what it can achieve and how. And yet, while sticking close alongside those conventions, Dropsy turns the…
I’ve been thinking about the role that humor plays in a narrative. We often regard humor as an end in and of itself, something that adds entertainment – who doesn’t like to laugh? This approach is natural and worthwhile, but…
I’ve been playing and replaying old Fallout games – there may be some kind of tenuous connection between that and the release of Fallout 4, but mostly I just finally got around to playing through New Vegas and that whetted…
Over time I’ve started moderating my consumption of media the same way one might moderate their consumption of food or of drugs – by closely monitoring how I feel and react afterwards, what the short and long term effects are,…
So I’ve come to a decision to not write about The Beginner’s Guide, and I think this decision requires some explanation. Obviously, yes, by stating that I’m not writing about it, and then by explaining that statement, I am writing…