Habits
I uninstalled Team Fortress 2 about two weeks ago now. Not for the first time, and it remains to be seen if it will be the last – though my past history with multiplayer games suggests it won’t be. At one…
I uninstalled Team Fortress 2 about two weeks ago now. Not for the first time, and it remains to be seen if it will be the last – though my past history with multiplayer games suggests it won’t be. At one…
In 1995 when Chrono Trigger came out, I would have just turned 12. I stayed up through the Summer nights of Sacramento, playing until 5 in the morning on the cracked naugahyde couch in my dad’s living room. 20 years…
One appealing aspect of religion is that it lets us presume our world is crafted with the same care and intent that we put into our art. The difference here isn’t a matter of intelligent design vs unintelligent design – to…
Dark souls is frequently described as masochistically difficult. I don’t think this is very apt: Masochism implies a state of being acted upon, of being made to suffer by an outside force. Dark Souls never makes you do anything, only…
The biggest difference between Super Hexagon and other similar games, fast paced reaction endurance challenges like Flappy Bird and Canabalt and Race the Sun, is that the presentation is inverted. You aren’t running away from or towards anything, but rolling…
There are certain common threads that run through stories about violence. Violence has consequences – this is almost the very definition of violence. When you forcibly enact your will upon the world, things change, and often not in the ways you…
It’s strange how many games have announcers and narrators now. Though Bastion was noteworthy for the extent and character of its narration, the seeds were sown earlier – somewhere in the gap between the expected announcers of sports games and…
The discussion of what’s fun and interesting in games is necessarily also a discussion of what’s boring and tedious. Finding the points where a design begins to work against itself, begins to push the player down paths of rote task…
Yeah. the title just didn’t feel quite right without an exclamation mark. I’m not sure why ‘JazzPunk!’ isn’t the official title, because if any game deserves exclamation marks it’s this one. The entire experience of JazzPunk revolves around Surprise! With…
moderate spoilers Space is fucking cool. I mean there’s a lot more to say about The Swapper, but I think that may be its most lasting impression of the game on my mind. No other 2d platformer has captured the…