Empirical
As time goes on and I write more posts for Problem Machine, I notice certain themes emerging, repeating themselves in slight variation. One of these is the idea that there are no good or bad elements of game design, only…
As time goes on and I write more posts for Problem Machine, I notice certain themes emerging, repeating themselves in slight variation. One of these is the idea that there are no good or bad elements of game design, only…
This is happening exactly the way I worried it might. I’m coming to think I have some sort of attention disorder. I have a very difficult time focusing on almost any tasks for more than an hour at a time,…
Say something true. Now say something else true. Keep doing it. An hour or a day, or whatever pace you feel comfortable with; any pace will eventually take you to the same place. Don’t repeat yourself. Say something new, say…
I’ve spent so long feeling I am training to create greatness that I cannot countenance the idea that anything I’ve created might be good already, or to describe it as such. Every creation is a learning experience, it’s true, but…
I’ve noticed something. Whenever I end up being busier than I thought, or more tired than I thought, or time otherwise gets away from me and I don’t get as much done as I wanted to, it’s generally whatever daily…
So I just got back from a vacation, and due to the timing of that vacation I’m taking two weeks off from the blog despite it being a week-long vacation. It feels fine. I’m glad to have the opportunity to…
Well, I brought this up in yesterday’s post, but this week has basically been a long exercise in not getting anything done, and I’m still figuring out how I feel about that. On the one hand, i recognize that sometimes…
This week I did an experiment: I streamed playing a game for two hours every day, 8am-10am PST. Originally I’d intended to stream Dark Souls 3, but it turns out my computer can’t run it. I thought my computer would…
From Software (yes, that’s the actual name of the company) seemingly came out of nowhere in 2009 with the sleeper hit Demon’s Souls, which was followed in 2011 by its better known and hugely successful successor Dark Souls. Well, it…
It’s Christmas now – well, it won’t be when this is uploaded, but it was Christmas when I wrote that it was Christmas. Usually, around this time of year, I travel. I get on whatever flight or train necessary and spend…