Category Narrative Design

Cut Loose 2

We keep finding ourselves as amnesiacs and strangers in the games we play. There are practical reasons for this, which have been frequently mentioned by other authors and by myself, in the realms of narrative and game design. The most…

The Passion of the Croft

The game space is a controversial place to be right now. A perfect storm of people exploring sexism in games, gamers being misogynist fuckhats, and clueless developers talking excitedly about how they’re going to treat their female leads in new…