Eve DevBlog 18: What a Concept
Since I’ve decided that February is going to be a work retreat of sorts for me, I’ve been trying to get all of my ducks in a row so that I have a clear idea of what work to do…
Since I’ve decided that February is going to be a work retreat of sorts for me, I’ve been trying to get all of my ducks in a row so that I have a clear idea of what work to do…
Games are a strange and delicate string of analogies. A button with an X on it is a jump, a button with a Y on it is a punch to a stranger’s face, and within the context of the game…
How we see the world shapes the things we create. This is an obvious statement, but some of the implications are rarely considered. For instance, we rarely consider the effect that our physical capabilities have on our worldview. This actually…
Yeah, things are scary. Yeah, they might not ever go back to being okay again, not really. And maybe the way forward is dark and obscured and terrifying, but at least we won’t be alone. There’s a strange distance between…
Apocalypses are interesting. First: How is that pronounced? Hard E? Rarely pluralized, is what I’m saying. Um. But that’s neither here nor there. We’ve just gone through another projected doomsday, with results similarly unimpressive to all previous doomsdays, and are…
I keep on starting new entries only to remember something I’d written before on a very similar subject. I keep being stopped short when I find I’ve written something that sounds very familiar. As the Problem Machine updates progress, more…
Yup. Holidays, finals, etcetera. It’s been a little bit difficult to find time to work on this project, and, as I keep on mentioning I’m getting frustrated with how slowly things are progressing but yeah. It can wait until next…
I’m a bit late to the party on The Walking Dead, as I tend to be with games in general right now. I would have liked to get in on the series earlier, to enjoy each episode as it came…
Video games are, at their most fundamental level, a collection of numbers. Anyone who’s done any programming has seen this in action, of course, and had a direct hand in what those numbers are and what they represent. There are…
It hardly bears mentioning at this point that things are crazy, chaotic, and depressing, so let’s just bypass that phase of the update and move on to the good stuff this week shall we? I’ve got the interface for the…