Category Essays

Merciful Criticism

I understand feeling threatened by criticism. I mean, at the point where you’ve invested enough of yourself into something to really care about it – and that’s what art asks of us, that we care – that you spend time…

Tyrannical Play

The discussion of what’s fun and interesting in games is necessarily also a discussion of what’s boring and tedious. Finding the points where a design begins to work against itself, begins to push the player down paths of rote task…