Criminal
Big things are happening. The sheer cruelty of the systems that drive the world have been laid bare, and right now people are trying to see if they’re going to find a way to somehow sweep the blood under the…
Big things are happening. The sheer cruelty of the systems that drive the world have been laid bare, and right now people are trying to see if they’re going to find a way to somehow sweep the blood under the…
The past is a dead end. In 1975 the movie Jaws was released. It is now considered one of the greatest films ever made. On the off chance you don’t know about it, the premise is that a great white…
Cynicism is like cholesterol; there’s a good kind and a bad kind. I used to dislike cynicism categorically, but over time I’ve come to recognize that we call at least two diametrically opposed concepts by the same name. This sort…
Get very frustrated you can’t think of anything interesting to write about. Discard several ideas as not interesting enough to write about. Wait, is that one interesting? Ah, you’ve probably written about it before. It sounds familiar, you’ve definitely thought…
The last week or so has been a bit odd as I’ve found myself, at the age of 36, finally getting into Minecraft for the first time. I suppose this is an appropriate time to get started – if we’re…
There’s no such thing as a line. Lines are wholly conceptual. They are a thing that we perceive rather than a thing that exists. The lines that we see emerge wherever we perceive a division between one thing and another…
There’s always a gap between the world we perceive and the world as it is, and we’ll never be able to measure how wide it is. There’s a distance between the person we know and our knowledge of the person,…
Game graphics have increasingly emphasized their ability to capture fine detail – details such as skin texture, fine creases in fabric, and ornate stone and metalwork. We’ve increased poly count, we’ve gone from flat textures to bump maps to normal…
Game design is the art of building systems to generate an expressive and aesthetically interesting output. Challenge is often implied, but isn’t a necessary trait of these systems – usually challenge is the product of stated or implied rules of…
We’re at the end of the first official month of development of the current version of EverEnding. That’s a lot of qualifiers, but it’s still a milestone of sorts. Did it go well, you may ask? Did it go poorly?…