Technique and Aesthetic
There’s a danger in getting better at things. Well, there are probably several, but I have one in particular in mind right now. As you improve in your chosen field, art or music or writing or whatever, you gain the…
There’s a danger in getting better at things. Well, there are probably several, but I have one in particular in mind right now. As you improve in your chosen field, art or music or writing or whatever, you gain the…
I really don’t have a lot to say. This week has been entirely spent on slowly writing up and polishing a big chunk of back story. It’s still not quite in a place where I feel comfortable posting it, and…
With game design, as with any sort of design intended for human use, simpler is, generally speaking, better. The history of game design is a history of streamlining and simplifying, merging similar ideas together and glossing over the technicalities. Firearms…
Oops, apparently today’s post didn’t go up as scheduled and I’m only noticing now, 12 hours after it was supposed to show up. Not sure whether that was a mistake on my part or something with WordPress, but I’ve rescheduled…
Today was a strange day. Today we lost something, we lost a great talent. And yes I know that he was a stranger to me and yes I know that there are people dying everywhere, but still. Good night, Mr…
Phew. Okay I’m actually like super tired right now so I’ll try to make this brief. First thing’s first, sound and music are tested and seem to work! So far at least. There’s obviously a lot of tests I’m going…
I spend a lot of my time in games. I work in games, I play in games. Sometimes I dream in games. When the energy it would require to actually play feels like too much, I’ll watch someone else play.…
It’s hard to know how much to expose. There is a skill to knowing how much to let through our filter. The truth and character of a piece of writing come from how honestly we express what’s in ourselves – the…
It’s been a pretty good week. At this point, I’ve got maybe 90% of my total sound code finished. As I wrote about this previously I’d developed a bunch of the foundational classes and I was just about to integrate…
The names we give things can be so unexpectedly revealing sometimes. I saw a play a few days ago. It was a good play, but that’s not relevant. This was the last staging of this show, though, and as someone…